This is my personal project inspired by a common dish in Cantonese DimSum, Beef balls with beancurd sheets. I am working on incorporating more procedural texturing and displacement maps into my workflow to create a more economically balanced scene for render. It was a really fun project that made me feel more comfortable working in the Hypershade with shaders and with AOVs in Photoshop for composition.
Final Composition
Depth of field and Color correction
![](https://static.wixstatic.com/media/e014b7_960831c8867a480585512a4dd8b81a87~mv2.png/v1/fill/w_980,h_980,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/e014b7_960831c8867a480585512a4dd8b81a87~mv2.png)
Raw Render
![](https://static.wixstatic.com/media/e014b7_8e50afbeb723424dbb4dcd84cffae465~mv2.png/v1/fill/w_980,h_980,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/e014b7_8e50afbeb723424dbb4dcd84cffae465~mv2.png)
Concept Art
![](https://static.wixstatic.com/media/e014b7_e8868039d6454fadb66831117089387e~mv2.png/v1/fill/w_980,h_685,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/e014b7_e8868039d6454fadb66831117089387e~mv2.png)
Procedural Texturing
![](https://static.wixstatic.com/media/e014b7_892083ca80a54c4da4049a15e47c736a~mv2.png/v1/fill/w_980,h_685,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/e014b7_892083ca80a54c4da4049a15e47c736a~mv2.png)
![](https://static.wixstatic.com/media/e014b7_b6ba2ede56ad4ebbbe6282d1ade3a438~mv2.png/v1/fill/w_980,h_685,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/e014b7_b6ba2ede56ad4ebbbe6282d1ade3a438~mv2.png)
Breakdown
MoodBoard
![](https://static.wixstatic.com/media/e014b7_ce6a4f8e3ec54fe9b78369bf6c232bd9~mv2.png/v1/fill/w_980,h_819,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/e014b7_ce6a4f8e3ec54fe9b78369bf6c232bd9~mv2.png)
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